Showing posts with label Landsknechte. Show all posts
Showing posts with label Landsknechte. Show all posts

Wednesday, 17 May 2023

1543 - Bouloge-Sur-Bierre

Henry the VIII and Francis I (fictional) clash - The BIG SUNDAY GAME (28mm, Pike & Shotte)

It was time again to let the Renaissance minis out as John's Henry VIII army is nearly finished and needed to be tested! I offered my French part of my collection as a sparring partner, what could possibly go wrong. We built up a nice terrain on a 8x6 table and I let John built up a camp first - right in the middle, not knowing where the French and Swiss would come charging at him. He would deploy first with the English, then me with the French within 12" of any English unit and then he would have the first turn. The one with the less casualties wins ...

My Swiss were poised to the south to crash like a thunder into the gap in the wall of the English camp. BUT they didn't move! NOT for three turns, sacre bleu! Thus giving away my only hope to win and to break into the formidable fortress of Bouloge-Sur-Bierre. Piecemeal attack at best, my light guns were ineffective and thus easily picked off by the English. One gun even exploded!

The French cavalry attack though was the opposite, short sharp and successful. But it left them dispersed over the hills, I had difficulties to get them into the fight.

The Landsknechts of both sides of the Imperial borders gave a bad war... but just took it to a draw.

Which was to be the conclusion of the main battle at large. The first separate attacks were too exhaustive and piecemeal and the following fights mostly were draws that could have gone either way. My cavalry superiority failed to hit home as they were enjoying the country side of Flanders apparently - so we ended the battle with a cordial draw.

John defended the camp stoic with his newly recruited (painted)  troops, who could not capitalise on a victory, but weren't defeated either!!

We all had a lot of fun and I am looking forward to see more of this Henry VIII on the table...



Initial set up - the Swiss come from the south

The French King with the Bande Neri from the east

Boulogne-Sur-Bierre with the English King

The first attack of the Swiss ... or not

Something must have gone wrong with the payment!

... as they failed to move ...

... for the first three turns ...

Henry's border reivers were surrounded quickly by the French Gendarmes

Only the Landsknechts (Black Bands vs Bavarians) seemed eager for a fight ...



A pensive John thinking about his cavalry predicament ...

Still no real advance of the Swiss ...



Then the first Swiss attack reaches the palisades!

The Swiss hesitate ... mon dieu!

The bad war of the landsknechts is inconclusive ...

A Mexican stand-off with large pikes!

The Swiss wave slowly coming in ...



The a French gun explodes!

And the second wave of Swiss is in the camp!! Victory!!



Surely the English will concede defeat after this ...

The shooting is fierce...

The English horse is melting away ...

but the landsknechts are so weaken by the bad war ...

... that every thing comes to a stand still ...

The French Horse is victorious ... but dispersed ...

Only the Schwyzer are in the camp ...

But Black Adder turns against them with fresh troops ...

Everybody is shaken and clinging on ...

Bouloge-Sur-Bierre is still in English hands ...

The Swiss and Black Adder clash ...

The first Swiss wave ... the Berner waivering ...

No impetus left for the final push ...

Boulogne-Sur-Bierre stays if fiercely contested in English hands.



Sunday, 20 June 2021

1503 - Bad war on the hills - Early Renaissance somewhere in Italy

This time it needed to be: 28mm, Early Renaissance, Pike & Shotte (with amended useful rules), all fictional and over House Party ... Campbell choose the Imperial side, while Bart chose to fight for the French King. I lined up both parties relatively near and parallel to each other with a little hill in the middle. Both sides had 5 commands (all 8), 5 guns, 3 pike blocks, 2 shotte units, 2 two-handed weapons units, 1 sword&buckler unit and 6 cavalry units. No modesty or complicated strategies needed, just an opportunity to enjoy early modern warfare carnage in a simple clash.

The French just had better horse 4 heavy cavalry units (the Gendarmes!!!) and two Swiss pike blocks, (and two tokens to re-roll a failed command to simulate the quick Swiss), while the Imperials had all the heavy guns and one large pike block and two normal ones.

... And so they were needed as Bart failed two times his battallia roll in his 1st turn, but then the second token did the trick - the Swiss were on the hill! On the other side of the table we were witnessing the usual, the Imperial and French Horse were marching up to engage in a heavy metal clash of prestige and feathers, we all had apparently the same thoughts were this would end. While the Imperial gun men were drowning the field in noise and blood.

BUT then somewhat miraculous happened. We all saw the gendarmes and men-at-arms clash and inflict high casualties on both sides, lots of units were shaken and ... 

... the French failed their break test ... and some subsequent support break tests ... ouch! The German Imperial cavalry, for the first time since I play these era (along 7 years), dealt the French a heavy blow. Their main Gendarmes d'Ordonnance were shaken and for the rest of the game stuck (due to some failed rally orders).

In the centre and on the hill the fighting intensified, Doppelsoeldner and halberdiers and pikeblocks clashed, Swiss vs Landsknechts and vs Landsknechts - all out Bad War no quarters were given. 

Due to time and space limits we had to end this, but the final toll showed 6:4 for the Imperials - congratulations again Campbell, "the Slayer of the French" henceforth shall you be known. And this wonder of the metal clash really "stunned" the French cavalry in more than one way!


Initial set up

The rules

The French centre with some Gascoigne pavise men

The Imperial ordonnance - heavy guns

The Swiss swiftly march forward

The Swiss battalia is on the hill

The Bande Neri follows suite

The German fire and advance with their cavalry!

Some skirmish on the hill

The seconds before the Gendarmes clash

The seconds after ... where are the French?

The French cavalry seems to struggle

Swordsmen and Swiss heavy halberdiers clash

The German Imperial horse has the French Gendarmes shaken!

The guns roar

The Spanish rodeleros can‘t break the Swiss

even with their extra combat result dice!!!

The gendarmes d‘ordonnance of both sides lick their wounds



The pike blocks start to move in

The mounted crossbowmen keep the gendarmes in check

The Swiss halberdiers die

On top of the hill the fights are getting bloodier ...


The first pike blocks clash - Bad War!!!

The French horse stays checked

More carnage on the hill

The French cannot get their gendarmes back from shaken

The Spanish swordsmen in front of some Schwyzer

The only Swiss arquebusiers are hacked down...

The Blood table on the left the French (6 units) vs Imperials (4)