Showing posts with label Great Italian Wars. Show all posts
Showing posts with label Great Italian Wars. Show all posts

Monday, 28 October 2024

1505 - the (fictionale) Battle at the Road to the Villa at the Little Pond of Como.

28mm, Early Renaissance, Pike & Shotte V1, my and Bart collection, with me as the French and Tim and Bart as the German Imperials.

It was this time of the year again, when we all agreed we needed a long and large Renaissance table to bash some beautiful metal.

The Imperials had built up  a camp at a strategic important road, when the King of France decided to take it on and beat the Imperials to later become Imperator himself... so basically a story of envy between the two houses of Habsburg and Valois - Jeez!

The Imperials won the initiative but let the French go first. Thats when the rot began: my Swiss didn't move the usual fast. The Italian left flank didn't move at all. And the overwhelmingly good French gendarmes d'Ordonnance, only one unit charged and was repulsed - Ouch! From thereon my dice rolling was getting worse and Tims and Barts were getting better.

The large Landsknechts block blocked my Italian left flank, while they decided not to push too fast and trundle around. The Swiss finally got stuck in but it was piecemeal attack and the superior Imperial big guns blow them to cinders.

On the right flank my French Gendarmes were setting a new high record for cataclysmic bad performance! If they would not have had the d3 combat resolution, they would have been destroyed after the second turn. Tim really worked the German Horse to his advantage. Even as he failed one counterattack and I gained somewhat lost territory back ... it was too little too late.

The French were comprehensively beaten, unit wise 4 vs 7, the camp wasn't even scratched, let alone somebody was in there as even all the defender decided to come out and join the hacking and slaying!

A well deserved victory for the Germans - an abysmal shame for the French King - no Imperial crown for you in the next forseeable time...





The German gendarmes on the hill before the woods

The French counter part


The initial set up - French left vs German right

The Centre of the imperials

The imperial camp

And the left large Landsknecht pike block

The French advance ... or some don't ...

The Germans stay put.

The French reach the road - high tide ...

The Schwyzer -don't move...

The Bande Neri holds ...

The first French Gendarmes get repulsed ??? ...


Mexican stand of in Metal on horses ...

The French pike block is getting charged

The Berner (Swiss) decide to charge!


The French cavalry ... gets it ...

it doesn't look too good ...

Well the road is now contested ...

The Berner getting it as well the Schwyzer are joining too late ...

And the Italians ... where is my left flank?

Each brigade fights on its own ...

The road isn't French anymore ...


Yeah the Italians ... didn't move ...

Just their horses ...

The swiss centre is faltering ...

The gendarmes are struggling ...

There is a hole now in my centre ...

THE counterattack of my gendarmes ...


I massacred one German Gendarmes unit!

The road is still not French ...



Horses seem to stand off ...

The last Swiss charge ...

Ah, yes and the Italians didn't move ...

The Fugger stopp the Swiss ...

my Gascoignes getting deleted ...

The end of the last turn ... as if nothing has happened ... why bother?


Wednesday, 17 May 2023

1543 - Bouloge-Sur-Bierre

Henry the VIII and Francis I (fictional) clash - The BIG SUNDAY GAME (28mm, Pike & Shotte)

It was time again to let the Renaissance minis out as John's Henry VIII army is nearly finished and needed to be tested! I offered my French part of my collection as a sparring partner, what could possibly go wrong. We built up a nice terrain on a 8x6 table and I let John built up a camp first - right in the middle, not knowing where the French and Swiss would come charging at him. He would deploy first with the English, then me with the French within 12" of any English unit and then he would have the first turn. The one with the less casualties wins ...

My Swiss were poised to the south to crash like a thunder into the gap in the wall of the English camp. BUT they didn't move! NOT for three turns, sacre bleu! Thus giving away my only hope to win and to break into the formidable fortress of Bouloge-Sur-Bierre. Piecemeal attack at best, my light guns were ineffective and thus easily picked off by the English. One gun even exploded!

The French cavalry attack though was the opposite, short sharp and successful. But it left them dispersed over the hills, I had difficulties to get them into the fight.

The Landsknechts of both sides of the Imperial borders gave a bad war... but just took it to a draw.

Which was to be the conclusion of the main battle at large. The first separate attacks were too exhaustive and piecemeal and the following fights mostly were draws that could have gone either way. My cavalry superiority failed to hit home as they were enjoying the country side of Flanders apparently - so we ended the battle with a cordial draw.

John defended the camp stoic with his newly recruited (painted)  troops, who could not capitalise on a victory, but weren't defeated either!!

We all had a lot of fun and I am looking forward to see more of this Henry VIII on the table...



Initial set up - the Swiss come from the south

The French King with the Bande Neri from the east

Boulogne-Sur-Bierre with the English King

The first attack of the Swiss ... or not

Something must have gone wrong with the payment!

... as they failed to move ...

... for the first three turns ...

Henry's border reivers were surrounded quickly by the French Gendarmes

Only the Landsknechts (Black Bands vs Bavarians) seemed eager for a fight ...



A pensive John thinking about his cavalry predicament ...

Still no real advance of the Swiss ...



Then the first Swiss attack reaches the palisades!

The Swiss hesitate ... mon dieu!

The bad war of the landsknechts is inconclusive ...

A Mexican stand-off with large pikes!

The Swiss wave slowly coming in ...



The a French gun explodes!

And the second wave of Swiss is in the camp!! Victory!!



Surely the English will concede defeat after this ...

The shooting is fierce...

The English horse is melting away ...

but the landsknechts are so weaken by the bad war ...

... that every thing comes to a stand still ...

The French Horse is victorious ... but dispersed ...

Only the Schwyzer are in the camp ...

But Black Adder turns against them with fresh troops ...

Everybody is shaken and clinging on ...

Bouloge-Sur-Bierre is still in English hands ...

The Swiss and Black Adder clash ...

The first Swiss wave ... the Berner waivering ...

No impetus left for the final push ...

Boulogne-Sur-Bierre stays if fiercely contested in English hands.