Showing posts with label French-Ítalian Wars. Show all posts
Showing posts with label French-Ítalian Wars. Show all posts

Monday, 28 October 2024

1505 - the (fictionale) Battle at the Road to the Villa at the Little Pond of Como.

28mm, Early Renaissance, Pike & Shotte V1, my and Bart collection, with me as the French and Tim and Bart as the German Imperials.

It was this time of the year again, when we all agreed we needed a long and large Renaissance table to bash some beautiful metal.

The Imperials had built up  a camp at a strategic important road, when the King of France decided to take it on and beat the Imperials to later become Imperator himself... so basically a story of envy between the two houses of Habsburg and Valois - Jeez!

The Imperials won the initiative but let the French go first. Thats when the rot began: my Swiss didn't move the usual fast. The Italian left flank didn't move at all. And the overwhelmingly good French gendarmes d'Ordonnance, only one unit charged and was repulsed - Ouch! From thereon my dice rolling was getting worse and Tims and Barts were getting better.

The large Landsknechts block blocked my Italian left flank, while they decided not to push too fast and trundle around. The Swiss finally got stuck in but it was piecemeal attack and the superior Imperial big guns blow them to cinders.

On the right flank my French Gendarmes were setting a new high record for cataclysmic bad performance! If they would not have had the d3 combat resolution, they would have been destroyed after the second turn. Tim really worked the German Horse to his advantage. Even as he failed one counterattack and I gained somewhat lost territory back ... it was too little too late.

The French were comprehensively beaten, unit wise 4 vs 7, the camp wasn't even scratched, let alone somebody was in there as even all the defender decided to come out and join the hacking and slaying!

A well deserved victory for the Germans - an abysmal shame for the French King - no Imperial crown for you in the next forseeable time...





The German gendarmes on the hill before the woods

The French counter part


The initial set up - French left vs German right

The Centre of the imperials

The imperial camp

And the left large Landsknecht pike block

The French advance ... or some don't ...

The Germans stay put.

The French reach the road - high tide ...

The Schwyzer -don't move...

The Bande Neri holds ...

The first French Gendarmes get repulsed ??? ...


Mexican stand of in Metal on horses ...

The French pike block is getting charged

The Berner (Swiss) decide to charge!


The French cavalry ... gets it ...

it doesn't look too good ...

Well the road is now contested ...

The Berner getting it as well the Schwyzer are joining too late ...

And the Italians ... where is my left flank?

Each brigade fights on its own ...

The road isn't French anymore ...


Yeah the Italians ... didn't move ...

Just their horses ...

The swiss centre is faltering ...

The gendarmes are struggling ...

There is a hole now in my centre ...

THE counterattack of my gendarmes ...


I massacred one German Gendarmes unit!

The road is still not French ...



Horses seem to stand off ...

The last Swiss charge ...

Ah, yes and the Italians didn't move ...

The Fugger stopp the Swiss ...

my Gascoignes getting deleted ...

The end of the last turn ... as if nothing has happened ... why bother?


Friday, 24 November 2023

Marginano, 13th September 1515 - v2.0

 Hi all, its was time again for a 28mm Renaissance game, this time I choose Marginano again, but with a little enhancements for the Swiss and the French, basically to make the whole thing a bit more entertaining. (28mm, Pike&Shotte v1 with some house rules), Bart, David and me on the French side, Gordon, Tim, Angus and Mike fighting for the Eidgenossen. I was CinC of the French, Francis the I, while Tim had his debut as CinC of the Swiss as Captn. Uli Fruehli.

To cut it short (pun intended), in the real battle and last time the Swiss were uncoordinated attacked in piece meal garden variety and were defeated. This time I told them and they knew it. The Italian Sforza flank with Angus and Mike were running into Bart Gendarmes and even though a part of bart men-at-arms were looting a hamlet nearby (one of the entertainments I introduced), Bart managed to disorder Angus Pike block and subsequently attack it with his gendarmes and annihilate it. I had victory points allocate to commanders and units - the French were on a winning streak. It looked good.

But then me and David mishandled our guns and 2 of our 4 guns exploded. Embolded by that Gordon and Tims Swiss pike blocks stormed vs my French king and did quite good damage. I lost a pike block and men-at-arms and nearly my king, but then Gordon overstretched and thought the camp was the objective (historically, yes, but not in this version) and I blasted his pike block away off the field with my last operable field gun - pheew!

Then we had to close because of time (in real life) and in the game I introduced effects of the fading daylight, visibility was reduced to 14" and shooting minus 1at this point. the Swiss tally was 7 points (even when we count the two self-blown off guns of the French it would have been 9) vs the French 14 points - a clear French victory as per points - but I would give them a morale victory as they actually managed to break into the French camps (huzzah, Gordon!!), and I nearly blown the victory away as my French King was for turns just with his shaken gendarmes in front of the Swiss mob... live dangerous, they say!

It was loads of fun, even though the the disorderment of the pike block had a very decisive effect on the rest of battle. In those days I presume, shot, or even guns, were very effective against crammed pike blocks, but more so probably psychologically. The same goes for Gendarmes, if you catch in these rules somebody's unit disordered, you have half way beaten them!






Initial set up

King Francis I, his gendarmes d'Ordonnance and some Bande Neri

The rest of the camp ...

The Swiss, the Schwyzer and the Baseler approaching!

Mikes Sforza cavalry!

The Berner center...

My second gun blew off ...

They are coming!

the Bande neri retreats ...

My men-at-arms did not made it over the fence in time ...

Barts gendarmes cought Angus pike disordered - Ouch!

My flank starts to melt away ...

Bart has problems to capitalise on his victory ...

The king holds the line ...

The Swiss and the bande neri clashes in a bad war push of pike!



The Swiss are in the encampment!

The Baseler mega pike block is in as well!

I got a little help from the centre with another pikeblock ...

King Francis I, with his shaken knights ...

The second Swiss pike block retreats ...