Saturday, 9 July 2016

Non-allegro at the Adige 1515

I should have known this, being the umpire and a participant at the same time wasn‘t a good idea. Not only for obvious reasons, but you getting screamed at for rule help while you can't concentrate on stuff that happens right in front of your nose. Like a flank attack from stradioti into my seemingly un-occupied men-at-arms which needed a "straight" single move to charge. Bart convinced me somehow that this includes a 90 degree turn also ... hmmm.

I intended a slowly starting game along the short edges of a 8x6 like two approaching armies, but forgot that anything more complicated than a linear stand up seems to be too complicated for my renaissance bitches. Including extra printed battle orders that leave no doubt about the minis coming in. The French had more arquebusiers than the rest of the 3 armies. Well it turned into something like, to quote Boris Vian, an orgy like tohuwabohu of dim witted throw-up, but it was fun in the end.

The good thing was the sheer amount of troops available, masses of pike blocks and lines of ordonnances after the other. As for the spectacle one of the best lately, truly renaissance-style.

The next game of the league of whisky, I‘ll sent out the order of battle strict in one line on two 6x4s  in a long panorama-like table, each of the slugs just 24" apart, each player opposing another player.

Other views on this:



The vanguard on the table, the rear up to the 1st pike block of table, the rest was main...
The race to the bridge
The Florentines are coming
lots of re-grouping ... 
A spanish amount of arquebusiers in the French army ... 
The French centre attacks ... or comes nearer ...
rows of Landsknecht pike blocks
the Maximillian ordonnance deployed
the cowardly Venetians hiding behind trees
the valiant Florentines fighting for the kaiser! (the other kaiser) 
Wll the gendarmes clash?
the two armies converge on a bridge
the German gendarmes try to do a last attack ...
... at the end too much troops alive!!!


  1. What a splendid game Michael, beautiful pictures!

  2. That looks like a hell of a clash, fantastic stuff

    1. I tend to go for bigger, but the guys are right, the club night is too short for slow development. Next time it will be a linear clash of pikes.

  3. Fantastic looking game, great figures, nice scenery and some smart sabot basing on the Spanish sword and buckler troops .
    Best Iain

    1. Thanks Iain! Sometimes, I like them to be skirmishers ...