Saturday, 22 May 2021

1870 Surprise at Kicheren (1) - Franco Prussian War

This time, it needed to be FPW, 10mm, Black Powder (plus amendments) - Bart played the ailing second empire while Campbell stood in for the upcoming one. The fictional setting would be at the start of the conflict where the French guard tries to concentrate on and around the joyful little town of "Kicheren", while realising the Prussians had the same idea. 

Rules wise we played black powder, with enhanced ranges, diminished cavalry and a melee and shooting system by base (and stamina relatively) ... as the different commonly used infantry formations (in the FPW) naturally make more sense. I left the prone positioning out ... too complicated for a first test out ... maybe later more. Also the ammunition was limited in this scenario.

Both participants had trouble getting their act together and concentrate their troops, which was a beauty to watch as it felt like two old Napoleonic veterans needed to get to grips with the "new" times.

Then Bart as usual started on the French right flank a cavalry attack and kept Campbell constantly under pressure. Remarkable as the French Horse were first outnumbered! The Prussians seemed to have a hard time to get their men into the frontline and their Krupps lost some of their effectiveness due to men standing in front of them. 

Then the Prussians countered the first French cavalry wave with help from some infantry and got into a mitrailleuse fire fight (with some cannister) that saw off some Prussian dragoons.

Mainly the French waited, took the reduced Prussian artillery attack on the chin and just as the Prussians came into the Chassepot death zone, aimed for the Pickelhauben... Unfortunately due to time restraints we had to finish there, BUT we all agreed to start off next time where we left it.


Initial set up

The Prussian centre

The French commander

The rules

First turn both crawl towards each other


Slowly guns can be heard ...

And the battle starts ...

The first Cavalry clashes

The French win

... until more Prussians appear

The French have something of a line

Which the Prussians start to pepper with shells

Prussians counter charges come in ...

The Prussian centre arrives at the river


The Guarde attacks and gets hit

The Prussians get on the hill!!!

The Prussian cavalry charges the French gun line ... hmm

... and many dragoons die in the machine gun fire ...

no Prussian dragoons anymore ...

The Prussian centre crosses the river

The Prussian cuirassiers reenact their deathride ...

The Prussians are over the hill

more cavalry fighting

The Deathride verbatim

less deathriders afterwards ...

The battle seem to split between two flanks ... we stopped here.

The Death table


My rule tweaks and rationale ...

some melee examples

The Prussian stats

The French stats

The battle map where we left it ...


Friday, 7 May 2021

Around 427BC somewhere in the Attic mountains - Sparta finally defeated!

 It was time again for some 28mm, Hail Caesar, Peloponnesian bronze bashing, so we throw out the toys and hills and I was playing some Athenians sneaking over two mountain passes with a few moras and lots of peltasts while Bart as usual, opted to defend the Spartan home turf with the usual Spartan "iron brigade" moras, less peltasts, and more unarmoured hoplites (so a bit better than peltasts on this occcasion). Of course all totally fictional, no helenic bronze helmet was dented in the process, truly recreational replay of historic events must remain all greek to me.

The terrain was a bit of a first too, as it contained a two level hill (!!!) and a wayside shrine/statue of some former Spartan hero and some very rugged terrain - ...  But first, the two armies sluggishly approached each other, not to lose the precious tight Phalanx formation (house rule).

Then Bart enjoyed his trade mark move, an quick Spartan cavalry charge and thus destroyed a unit of peltasts! Only to be countercharged by Delian men on horses and wiped off the planet in return. So far,
so good!

Then I attacked the left soft flank of the Spartans and destroyed the unarmoured hoplites. Somehow Bart never moved with his Spartan bodyguard ... well it looked like I‘m going to roll them up from the side easy victory! Then centre clashed and my centre literally dissappeared! Now it looked like the usual Athenian defeat... damn! Then I flank-attacked their now centre becoming their flank ... and who would have guessed annihilated them! By that time it looked very good for my but it wasn‘t far from over.

In short, as it was a shamefully long and cowardly, but very painful process for the Spartans, I surrounded them with all my peltasts and the two moras I had, kept them from healing/rallying themselves  - by pelting them with sticks and stones and then charging in with my two moras ... believe me it just sounds like a short process but the Spartans were going down VERY slowly - I had to charge in twice! One false move and a short recovery would have meant goodbye to my weakened hoplites. In the end, Bart failed a break test miserably and the Spartan King broke/died. First ever in our wee history! But only from long range attacks. I guess its nearly impossible to beat the King‘s guard in combat ...


Initial set up


First moves

The proud Athenians

The allies of Sparta

The Delians descending the mountain passes

The first clash of the Spartan Horse ...

... and their exchange ...


Further advances

The Peloponnesian allies watch the Delians

The Athenian peltasts taunt the Spartan lines



The Delian elite Hoplites clash into the unarmored Spartan allies ...



The result was predictable

In the centre equal forces closing in


And then clash in a big cluster of phalanges and pushing and stabbing

But the Athenian side breaks suddenly


The Delian general counter charges their flank ...

... and breaks them in turn



All points towards ...

... the Spartan king and his infamous bodyguard ...



the noose is getting tighter ...



Surrounded by enemies ...





... continuosly throwing sticks and stones at them ...

... and some moras to charge in, but fail..

... the throwing continues (in the hopes of 6s)...

until the Spartan break test fails spectacularly ...

The Spartans no more...

... but all on the death table.