The plot was easy the Indians and the French were to destroy the village and its vigil inhabitants, and we had to save them. We also get some side plots, mine was that my officer hated the unit he was leading and win the plot, if they get destroyed - almost Wagnerian.
The first round the Canadians and Indians advanced and set three of the four village building a blaze, not without some tough resistance, the officer from Campbell's French regulars was beaten up, and killed in the process, by a female towns person and her off-spring. You don't mess with those Arcadians!
Tim, in the meantime tried to outflank my British Light Infantry (regulars) and some of the "last Mohicans". His Indians had to cross a tiny rivulet, which presented for me an opening enough to open fire on them, blasting them back to where they had learned those simple battle antics from the elder women folk of the settlements, I presume.
While the Highlanders under Angus made progress on the left, I let my Redcoats form a line and ... blasted everything away that was in our path. With a bit of collateral damage aside, we saved most of the inhabitants of the hamlet in an humanitarian effort. We put the village under royal rule again and followed up to sweep up the fleeing aggressors.
The figures and some of the terrain was contributed by Angus.
|The British are arriving, all will be sorted!|
|The Highlanders are hopping through the heather.|
|Typical wargamer expression|
|The French officer about to be killed by womenfolk of the village|
|The French aggressors trying to burn the church|
|The Redcoats form a line ...|
|... and firing volley after volley ...|
|... into the what was left ...|
|... and another volley for good measure.|