Thursday, 22 August 2019

1525 - German Peasant War - The Burning of Flohlingen

Well, it was about time, I would say, so I put my 28mm peasant horde plus some of my Italian wars Landsknechts out and, for good measure throw in some of the personalities of the conflict and set up a village raid scenario. Bart agreed to play the Peasants and Mike and Alisdair were defending the Swabian League. Also I needed a nice battle to introduce my new hills.

The mean Abbot of Flohlingen had pressed his flock a bit too much, to the point that they asked the "marauding peasant hordes" of Thomas Muentzer (who happened to be near) to free the village. Rumour spread that the abbot send help to the Swabian League and that they send their infamous "Bauernwuerger" (the peasant strangler), Count Georg v. Waldburg. So the peasant expected the League to make their way on the main road through the woods. Little did they know that "Joerg" the strangler was famous for his pronged attacks - also did he pay the famous robber knight Franz v. Sickingen enough to participate in the upcoming hunt. Little did they know though, that Thomas Muenzer, the rebellious priest, and his comrades had blackmailed the famous Goetz v. Berlichingen to join their fight. Just as the negotiations stalled the parties arrived from all four directions and the conflict ignited!

Bart had the first move and he attacked the defending monks of the church immediately and broke them, unfortunately the abbot got away and made arun for his life towards a Captain of the Reich and his Landsknecht pike blocks. Another tricky thing was that the church, now bar any defenders, was an opportunity too much for the mob and they started to burn and plunder. effectively not participating in the battle until a morale check was successful, but that had to be in a time frame (1d6 turns) or they would wander off with their spoils. Peasants would be drawn to the church and the league soldiers towards the village.

Not to be out done Mike charged (follow me order), with his men-at-arms through the woods, took some shots from the hunting farmers and clashed with a mob of peasants ... but rolled abysmal and they hacked the knights including Franz v. Sickingen of this earth.

Many more units came most of the time the league seemed to have difficulties to co-ordinate their attacks, but Bart played his peasants well took the hits but did not let them break and shushed his shaken farm boyz into the houses of the village, as cover against the light guns of the league.

Later he with drew and let the League soldier basically fell into the plunder trap. Out of their mind in plunder rage there was not much use for them, poor Georg, less peasants to strangle.

In the end, and the battle could have ended either way, I decided to declare a draw. In the first half Bart managed nearly to get all the goals in one turn! But the fat Abbot escaped! Then the league made many mistakes and blunder, could not get their footing right and only just later was inflicting some more damage. The peasants had the higher casualties (which is to be expected), but managed to burn the church to the ground and killed Franz v. Sickingen.

I would love to do this next time with some lion rampant of Pikemens lament derivates ... I enjoyed this massively and there will be more peasant slaughter to come.

initial set up

The Peasant unleash their anger and attack the monks 
And set up a trap for the knights in the woods

And Franz v. Sickingen charges through!

but then the mobs start to plunder the church!

while the abbot escapes to the soldiers

But then Goetz v. Berlichingen appears

The league landsknechts group on the hill 
But Goetz men are mean veterans

rogue rodeleros and underpaid landsknechte

they don‘t need to care about the plundering mob! 
meanwhile Georg and his guns appeared

The first clashes of soldiers vs soldiers!

While Georgs doppelsoeldner hack peasants to pieces

The forrest hunters try to charge the leagues guns - for freedom! but a bad idea
Georgs men hack their way through

In the meantime two pike blocks stare at each other
The only cavalry of the rebellion charges!

While the Swabians circumvent the burning church

right into the guns of Goetz and the peasants

the abbot watches his church burn

the mean rodeleros clash with the weakened league pikes - ouch!

while the peasant call the retreat - out of the houses!!

and following these the league soldiers cannot resist to plunder!

Again the swordsmen of Goetz v. Berlichingen vs the league pikes!

Slowly the village is in flames

as the last effective league troops get caught by the plunder bug

The Fugger  (paid) pike block is refusing to charge?
at the end when the peasants retreated


  1. I should withdraw my peasant much earlier and dis not involve my proper troops to much in the battle, just withdraw them after breaking Alisdair's pike block. Anyway great game and your hills are amazing!

  2. Well different times need different strategies ...I really liked the plunder rule, I think I will keep that. :)

  3. Great looking game - It's always fun to do different scenarios other than pitched battles, looking forward to some more peasants revolt games from you.

    1. Well thank you, Oli! Of course there will be more (Skirmish) games (maybe Lion Rampant/Pikemens lament) ... but there is also the story of Florian Geyer, the robber knight who survived Frankenhausen with his "Black Mob" ... a nice WHAT IF for the Battle of Königshofen.

  4. Lovely looking Rennaisance peasant battle, great looking terrain and figures and no complaints about the scenario this time!
    Best Iain

    1. Thank you, Iain! Well I was umpiring it, haha! Will do my best to raise more complaints in Renaissance battles in the future! :)